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These chests have combination locks with letters on each dial, and a riddle written upon them whose answer opens the chest. Moredhel wordlock chestsOne of the game's unique features is the large assortment of Moredhel wordlock chests, hidden throughout the land. While traveling, the party camps in the wilderness to rest and recover lost health and stamina, provided that there are no enemies in the vicinity.
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Only certain locations are accessible in each chapter, though the player is free to explore anywhere within those boundaries as well as take their time performing quests.
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However, the player is given enormous freedom to explore the world however they wish, with ample opportunity to perform optional sub-quests and enhance their characters' abilities, gain cash, upgrade weapons and armor, and so on.
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The player can also view the full map of Midkemia and see their location.Įach chapter's main plot usually takes place completely within one or two regions of the game world. The overworld is completely mapped, but other locations are automatically mapped in the top-down view as the player explores them. The game has two possible views, the 3D first-person view and the 2D top-down map view, where the player is represented with a triangular marker. The user interface is mouse-driven, with keyboard hotkeys for each action. GameplayGameplay occurs mainly from a first-person perspective while traveling the overworld, dungeons, and caves, but switches to a third-person view during combat.
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GOG.com released an emulated version of Betrayal at Krondor for Microsoft Windows in 2010. Its protracted development experienced considerable delay, and the finished product was not nearly as warmly received as Betrayal. PyroTechnix completed a sequel, Return to Krondor, which was released by Sierra in 1998. Events in the game were also written into the Riftwar novels. The game is designed to resemble a book, separated into chapters and narrated in the third-person with a quick-save bookmark feature.Īlthough neither the dialog nor narrative were written by Feist himself, the game is considered canon, having been novelized as five years later. Betrayal at Krondor takes place largely in Midkemia, the fantasy world developed by Raymond E. In the end for me this game was, and still is the greatest RPG experience, and my favorite rpg of all time.Betrayal at Krondor is an MS-DOS-based role-playing video game developed by Dynamix and released by Sierra On-Line in the summer of 1993. Personally, they could have made the new one freeware and the original $50, and I would have been willing to go back and buy the original had I not already owned it. This game was made freeware to promote the sequel return to krondor, which was disappointing, and lacked everything good about the original. As with most old games people who did not play them back in the day will find them hard to look at. A fan of the book or not, its definitely worth trying if you can handle the primitive graphics. Players from back in the day remember the "great graphics" from back then and we still see them as such. While the graphics today may seem to some "unacceptable". Ive run into multiple fans even today who will still sometimes dust off the old box and play. Simply put, this 1993 RPG is enjoyable, featuring multiple ways to complete quests, a large world to explore as well as enough diversity and side-quests to keep players coming back for more.
![betrayal at krondor chest riddles betrayal at krondor chest riddles](http://www.mazeguy.net/wordlock/blobs2.gif)
![betrayal at krondor chest riddles betrayal at krondor chest riddles](https://www.giantbomb.com/a/uploads/screen_medium/1/15693/635841-betrayal_at_krondor_6.png)
From the shady thieves, to the fanatic religious men. This game also features sleeping, eating as well as an in depth combat system consisting of range magic and hand to hand combat, coupled with various poisons etc. This game implemented an amazing lock-chest system in which you are required to guess riddles to unlock some chests, as well as the usual locks and traps. Many side quests to supplement the main, and very strong I might add, storyline. This game has many aspects that keep players coming back. The game play is very unrestrictive and free roaming, with an extremely large world to explore. The 3d graphics were way ahead of its time.